NUKE 6.3 New Features and Maya to Houdini with Matt Leonard of Sphere VFX.
This year’s Nuke workshop focuses on many of the new features found in NukeX 6.3 and how they can be used to speed up production tasks. These include Deep Compositing, the new and powerful Particle System and the intergration of ILM/Sony Picture Imagework’s OpenColourIO system. We’ll be providing various assets to run along with the course including Deep Image and Alembic files, video footage and Maya files. This workshop is targeting artist who already know Nuke but what to get up-to-speed with the new 6.3 features.
The Maya to Houdini workshop is an introduction for Maya artists looking to understand more about Houdini. During the course of the day we’re looking to complete an entire shot from start to finish in Houdini, including Modeling, Texturing, Animation and Rendering. This is a fantastic opportunity for Maya artist to gain a good overview as to how this unique node-based 3D application works. It’s targeting mainly for Maya artists who have no real experience of Houdini but are looking to make the transition and understand more of how it works.
For both workshops there will be maximum of 12 participants per day and all participants are required to bring their own laptop or PC suitable for running either Nuke or Houdini respectively.
The Foundry will provide temporary Nuke licenses for the workshop and we are looking into obtaining temporary licenses from Side Effects. If not the demo version will work fine.
The workshops are open to professionals in the VFX industry. The workshop will be held in English and new of this year is that we welcome workshop attendees from outside of Norway. Workshops are sold on a first-come-first-served basis.
Dates: 15 May and 16 May 2012
Time: 09:00 – 17:00 (incl lunch)
Place: Filmens Hus, 8th floor
Seats: 12 per workshop
Price: 2800 NOK per workshop
Registration: see the Buy Tickets menu
Instructor Matt Leonard returns to Digital Storytelling for the third time. He has been in the 3D animation and visual effects industry since 1991 and has produced work for feature films, commercials and large corporate projects. He is currently Head of Training at Sphere VFX, his own company that specialises in teaching 3D, Compositing, Visual Effects and Stereoscopic Post-Production to professional artists. In this role he has trained artists from some of the top VFX companies in the UK, USA and Europe, including BBC, Framestore, Dreamworks Animation, Double Negative, MPC, Digital Domain, Ghost VFX, and Windmill Lane VFX. He is also regularly involved in teaching/lecturing at various Skillset Media Academies and universities across the country teaching both lecturers and students.
In addition Matt is listed on the IMDB (Internet Movie Database) and is a member of the Visual Effects Society. His work has been shown at various festivals including the Sundance Film Festival and the Venice Film Festival. He has also spoken at various trade events and conferences and is a published author.
Matt has developed and oversees The Foundry’s ‘Nuke Training Accreditation Program’ and is currently the only officially certified Nuke trainer in the world, he also continues to act as a Maya and Nuke Professor at FXPHD (the leading world supplier of online visual effects training).
May 15 – Nuke X 6.3 New Features workshop
- Maya and RenderMan (Deep Compositing)
- Deep CompositingParticle System
- New SplineWarp and GridWarp
- Displacement Shader
- Alembic Files
May 16 – Maya to Houdini Workshop
- Understanding Houdini’s node based workflow
- An introduction to Animation
- An introduction to Shaders
- An introduction to Texturing
- An introduction to Lighting
- An introduction to Rendering with Mantra
- An introduction to Particles
- An introduction to Dynamics